Resolution Choices
Standard / NTSC 720 x 486 4:3 300 resolution
Standard / Full 1280 x1024 4:3 72 resolution
HD 1920 x 1080 16:9 300 resolution
*My Recomendation*
HD 1280 X720 16:9 72 resolution
Golf Ball Character Round 2
Here is the base model for the golf ball character that could be used for either the boy or girl.
Golf Ball Character Base Model
Here is the start of the golf ball character. The basic body, arms, and legs can be used for both the boy and girl.
“Bungled” Get-Away-Car
This was the get-away-car for my Collective class’s film back in the fall semester of 2006. I did two versions, one with the tires intact, and the other with them stolen. For the look of the film, we used toon-shaders so that is how it gets its “flat” look.
Prision Toliet
This was my final project for Lighting and Materials and I spent about two months working on it. My goal was to make it as gross as possible.
Wine Bottle
This is a project that I did for a class dealing with lighting and texturing. Everything in here was created by me except for the wine label which was altered in the end. I will be posting the videos a little bit later.
Mermaid Dynamic Hair
This was my final for my dynamics class. It is an underwater hair simulation for the mermaid project.
Here is the actual simulation.
Mermaid Low-Poly Model
This is the finished low-poly model for the mermaid. Right now I only have close ups of the torso and head. I finished this in December of 2006.
Here is a video pass of the whole body: